speaker-photo

Louise Marchant

Studio Brand Director, Ubisoft
Louise Marchant is a Studio Brand Director at Ubisoft, where she leads marketing and brand strategy for new game projects. Over nearly two decades in the games industry, she has directed campaigns for a host of major franchises including Assassin's Creed, Just Dance, and Tom Clancy's The Division, and led player insight and engagement for a broad spectrum of projects, from early development through to live service. She specialises in working with development teams to bring player perspective to the centre of development, and using a player-centric approach to guide strategic and creative decision-making. She is also a Committee Lead for Limit Break Mentorship, supporting career development in the UK games industry. Előadás: From Conception to Community: Putting Player Perspective at the Centre of Game Development

How can the player perspective be incorporated from the very first day of development in a way that supports, rather than overwhelms, the creative vision?

This talk explores how player awareness can become a shared and effective tool for developers and marketers alike, regardless of the size of the project. We will examine how player-value-driven positioning can support both creative and strategic decision-making, and how community feedback can be integrated without compromising the game’s original vision.

A practical guide from concept development to community building, with the player experience at the very heart of the process.
13:00 - 14:00

1 Nagyterem

From Conception to Community: Putting Player Perspective at the Centre of Game Development

How can the player's perspective be integrated from day one of development to support, rather than suppress, the creative vision? This talk explores how player awareness becomes a shared, powerful tool for both developers and marketers—regardless of project size. We will examine how positioning based on player value aids creative and strategic decision-making, and learn how community feedback can be integrated without compromising the game's original vision. A practical guide from concept to community building, putting player experience at the center.