{"id":5604,"date":"2026-08-16T08:57:24","date_gmt":"2026-08-16T08:57:24","guid":{"rendered":"https:\/\/gamedevday.hu\/?page_id=5604"},"modified":"2026-08-16T08:57:55","modified_gmt":"2026-08-16T08:57:55","slug":"portfolio-cv-review","status":"publish","type":"page","link":"https:\/\/gamedevday.hu\/en\/portfolio-cv-review\/","title":{"rendered":"Portfolio &amp; CV Review"},"content":{"rendered":"<div data-elementor-type=\"wp-post\" data-elementor-id=\"5604\" class=\"elementor elementor-5604\" data-elementor-post-type=\"page\">\n\t\t\t\t<div class=\"elementor-element elementor-element-c76b160 e-flex e-con-boxed e-con e-parent\" data-id=\"c76b160\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-3ce4bda1 elementor-widget elementor-widget-heading\" data-id=\"3ce4bda1\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;ekit_we_effect_on&quot;:&quot;none&quot;}\" data-widget_type=\"heading.default\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Portfolio and CV Reviews<\/h1>\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-6c3e elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"6c3e\" data-element_type=\"section\" data-e-type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-a09ef19\" data-id=\"a09ef19\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1584d7f elementor-widget elementor-widget-heading\" data-id=\"1584d7f\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;ekit_we_effect_on&quot;:&quot;none&quot;}\" data-widget_type=\"heading.default\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Coming soon!<\/h1>\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-40a9210 elementor-hidden-desktop elementor-hidden-tablet elementor-hidden-mobile elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"40a9210\" data-element_type=\"section\" data-e-type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-22a24a5\" data-id=\"22a24a5\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-5f16209 elementor-widget elementor-widget-text-editor\" data-id=\"5f16209\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;ekit_we_effect_on&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p>Each session description has a flag indicating its language. This year, half of the performances will be in English.<br \/>You can switch between hall schedules by clicking on the hall names.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5070101 elementor-widget elementor-widget-exhibz-schedule\" data-id=\"5070101\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;ekit_we_effect_on&quot;:&quot;none&quot;}\" data-widget_type=\"exhibz-schedule.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\n<section class=\"ts-schedule\">\n    <div class=\"container\">\n        <div class=\"row\">\n\n            <!-- col end-->\n            <div class=\"col-lg-12 wow fadeInUp\" data-wow-duration=\"1.5s\" data-wow-delay=\"500ms\">\n                <div class=\"ts-schedule-nav\">\n                    <ul class=\"nav nav-tabs justify-content-center\" role=\"tablist\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t                                <li class=\"nav-item\" role=\"presentation\">\n                                    <a class=\"active\" title=\"Nagyterem\"\n                                       href=\"#date50701011\" role=\"tab\"\n                                       data-toggle=\"tab\">\n                                        <h3>Nagyterem<\/h3>\n\t\t\t\t\t\t\t\t\t\t                                    <\/a>\n                                <\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                <li class=\"nav-item\" role=\"presentation\">\n                                    <a class=\"\" title=\"K\u00f6zepes terem\"\n                                       href=\"#date50701012\" role=\"tab\"\n                                       data-toggle=\"tab\">\n                                        <h3>K\u00f6zepes terem<\/h3>\n\t\t\t\t\t\t\t\t\t\t                                    <\/a>\n                                <\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                <li class=\"nav-item\" role=\"presentation\">\n                                    <a class=\"\" title=\"Kis terem\"\n                                       href=\"#date50701013\" role=\"tab\"\n                                       data-toggle=\"tab\">\n                                        <h3>Kis terem<\/h3>\n\t\t\t\t\t\t\t\t\t\t                                    <\/a>\n                                <\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t                    <\/ul>\n                    <!-- Tab panes -->\n                <\/div>\n            <\/div>\n            <!-- col end-->\n        <\/div>\n        <!-- row end-->\n        <div class=\"row\">\n            <div class=\"col-lg-12\">\n                <div class=\"tab-content schedule-tabs\">\n\t\t\t\t\t\t\t\t\t\t\t                            <div role=\"tabpanel\" class=\"tab-pane active\"\n                                 id=\"date50701011\"\n                                 aria-labelledby=\"date50701011-tab\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 10:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tMegnyit\u00f3                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 10:05 - 11:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/molnar-daniel\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/DanielMolnarT17-2-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tQuestionnaire, Game, Risk: How Does a Producer Assess What a Publisher Is Taking On?                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tMoln\u00e1r D\u00e1niel\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img decoding=\"async\" class=\"alignnone wp-image-4147\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png\" alt=\"\" width=\"31\" height=\"31\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png 300w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-150x150.png 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-12x12.png 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu.png 617w\" sizes=\"(max-width: 31px) 100vw, 31px\" \/><\/span>\r\n<p style=\"padding-left: 40px\">A good pitch can spark a publisher\u2019s interest, but how do you determine what it will actually take to develop and successfully launch the game? This talk explores the Publishing Production Due Diligence process from a producer\u2019s perspective: what questions a publisher asks the development team, how it identifies the project\u2019s support needs, costs and risks, and how all of this feeds into an informed business decision. We\u2019ll also look at how a publisher can provide genuine value beyond financing.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 11:00 - 11:50 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/kozak-tamas\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/KozakTamas_profilkep-1-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/KozakTamas_profilkep-1-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/KozakTamas_profilkep-1-12x12.jpg 12w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tFunding Your Game Idea (Specifically for Indie Developers!)                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tKoz\u00e1k Tam\u00e1s\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img decoding=\"async\" class=\"alignnone wp-image-4147\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png\" alt=\"\" width=\"31\" height=\"31\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png 300w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-150x150.png 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-12x12.png 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu.png 617w\" sizes=\"(max-width: 31px) 100vw, 31px\" \/>\r\n<\/span>\r\n<p style=\"padding-left: 40px\">T\u0151keszerz\u00e9s indie m\u00f3dra: hogyan gy\u0151zd meg a finansz\u00edroz\u00f3kat a j\u00e1t\u00e9kodr\u00f3l? Az el\u0151ad\u00e1s kifejezetten a f\u00fcggetlen fejleszt\u0151k kih\u00edv\u00e1saira f\u00f3kusz\u00e1lva mutatja be a sikeres pitch elengedhetetlen elemeit \u2013 \u00e9s azokat a v\u00e9gzetes hib\u00e1kat, amiket mindenk\u00e9pp el kell ker\u00fcln\u00f6d a prezent\u00e1ci\u00f3 sor\u00e1n.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 12:00 - 13:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tLunch Break                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 13:00 - 14:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/louise-marchant\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/LouiseMarchant-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tFrom Conception to Community: Putting Player Perspective at the Centre of Game Development                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tLouise Marchant\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/><\/span>\r\n<p style=\"padding-left: 40px\">How can the player's perspective be integrated from day one of development to support, rather than suppress, the creative vision? This talk explores how player awareness becomes a shared, powerful tool for both developers and marketers\u2014regardless of project size. We will examine how positioning based on player value aids creative and strategic decision-making, and learn how community feedback can be integrated without compromising the game's original vision. A practical guide from concept to community building, putting player experience at the center.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 14:00 - 15:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/__trashed\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/kovacsdaniel-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/kovacsdaniel-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/kovacsdaniel-300x300.jpg 300w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/kovacsdaniel-768x768.jpg 768w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/kovacsdaniel-12x12.jpg 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/kovacsdaniel.jpg 1024w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tThe Ethical and Creative Use of AI in the Character Concept Art Pipeline: The Value and Application of Expertise in the Age of AI                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tKov\u00e1cs D\u00e1niel\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\">\u00a0 <img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/><\/span>\r\n<p style=\"padding-left: 40px\">Where is the line drawn between workflow acceleration and losing creative control in modern concept design? This presentation walks through the complete pipeline of a character design created for a proprietary IP, demonstrating how artificial intelligence can be integrated into every step of the process in an ethical and effective way. We examine how AI can speed up the exploration of new visual directions without sidelining human expertise and artistic uniqueness. A practical guide on how to make AI a true partner in your creative process, while preserving your vision.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 15:00 - 16:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/retter-robert\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Retter_Robert-1-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Retter_Robert-1-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Retter_Robert-1-12x12.jpg 12w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tHow to Make at Least $100,000 on Steam as an Indie Developer                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tRetter R\u00f3bert\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img decoding=\"async\" class=\"alignnone wp-image-4147\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png\" alt=\"\" width=\"31\" height=\"31\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png 300w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-150x150.png 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-12x12.png 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu.png 617w\" sizes=\"(max-width: 31px) 100vw, 31px\" \/> <\/span>\r\n<p style=\"padding-left: 40px\">Successful indie game development isn\u2019t just about having a great idea \u2013 it\u2019s about precise market positioning and deliberate risk management. But how can an independent developer go from zero to six-figure revenue on Steam?\n\nThis talk takes you through the full lifecycle of a successful game: from validating commercially viable ideas and conducting market research, through effective marketing and launch, to maximising long-term post-launch revenue through the game\u2019s \u201clong tail\u201d.\n\nA practical guide for anyone who wants not only to make games, but to make a living from them.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 16:00 - 17:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/indie-pitch-contest\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tPitch verseny                                                 <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tIndie Pitch Contest\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t                                <!--schedule-listing end -->\n                            <\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                            <div role=\"tabpanel\" class=\"tab-pane\"\n                                 id=\"date50701012\"\n                                 aria-labelledby=\"date50701012-tab\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 10:00 - 11:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/sandor-oliver\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/sandor_oliver-150x150.png\" class=\"schedule-slot-speakers\" alt=\"\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tBetween Hype and Denial \u2013 AI in the Everyday Life of a Development Team                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tS\u00e1ndor Oliv\u00e9r\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/><\/span>\r\n<p style=\"padding-left: 40px\">The current challenges of the mobile gaming market\u2014from declining user numbers to skyrocketing acquisition costs\u2014are forcing every studio to seek new solutions. But is artificial intelligence the ultimate answer, or just an overhyped silver bullet? In this honest, behind-the-scenes case study, we share the real-world experiences of the <i data-path-to-node=\"0\" data-index-in-node=\"338\">Merge Gardens<\/i> development team. We'll explore the internal tensions where creative freedom, business goals, and player expectations clashed, as well as the successful and failed AI experiments and real feedback from players. An insightful presentation on how AI is reshaping the future of a live mobile game, team structure, and recruitment in the long run.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 11:00 - 12:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/urban-norbert\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Norbert-Urban-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Norbert-Urban-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Norbert-Urban-13x12.jpg 13w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tHow to Design an (A)RPG Progression System: Mistakes to Avoid and Ideas to Consider                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tUrb\u00e1n Norbert\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/> \u00a0 <\/span>\r\n<p style=\"padding-left: 40px\">When designing complex (A)RPG systems, it is easy to fall into the trap of \"systems built on systems\"\u2014where new features only add complexity without true depth. But how do you build a progression model that keeps players engaged for the long haul? Through practical experiences, this talk walks through the full lifecycle of character progression: from calculating effective power curves and stat balances, to building internal simulators and tools, all the way to post-launch data analysis. An essential guide for anyone looking to avoid common design pitfalls and build a predictable, tunable progression system.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 12:00 - 13:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tLunch Break                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 13:00 - 14:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/vincze-laszlo\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/laszlo_vincze_gdd-1-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/laszlo_vincze_gdd-1-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/laszlo_vincze_gdd-1-13x12.jpg 13w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tFrom Microphone to Game Engine: Sound Design 101                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tVincze L\u00e1szl\u00f3\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/><\/span>\r\n<p style=\"padding-left: 40px\">What separates good sound design from something players don't even notice\u2014or worse, something that ruins the experience? This talk provides a comprehensive primer on the world of game audio, from recording techniques to game engine implementation. We will explore the sound designer's toolkit (microphones, DAWs, middleware), look at the differences between linear film and game development, and clarify the structure of an audio team along with best practices for communicating effectively across disciplines. Whether you are looking to enter the field or you are a developer wanting to better understand the audio pipeline, this presentation will cover both technical and creative fundamentals\u2014as well as how you can become a sound designer yourself.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 14:00 - 15:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tTapasztalatok a Gamescomr\u00f3l \u00e9s az \u00e1llami p\u00e1ly\u00e1zatokr\u00f3l                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<p data-path-to-node=\"1\">Id\u00e9n k\u00e9t \u00e1llami p\u00e1ly\u00e1zat is seg\u00edtette a hazai j\u00e1t\u00e9kfejleszt\u0151ket: az egyikkel a Gamescom \u00fczleti szekci\u00f3j\u00e1ba, a magyar pavilonba lehetett kijutni, a m\u00e1sikkal pedig inkub\u00e1ci\u00f3s fejleszt\u00e9si t\u0151k\u00e9hez juthattak a csapatok.<\/p>\r\n<p data-path-to-node=\"1\">Ebben a panelbesz\u00e9lget\u00e9sben a Gamescomra kijutott 4 csapat k\u00e9pvisel\u0151ivel besz\u00e9lget\u00fcnk, akik k\u00f6z\u00fcl ketten az inkub\u00e1ci\u00f3s p\u00e1ly\u00e1zaton is sikeresen elnyert\u00e9k. Elmes\u00e9lik, milyen volt ki\u00e1ll\u00edt\u00f3k\u00e9nt meg\u00e9lni az esem\u00e9nyt, milyen tapasztalatokat gy\u0171jt\u00f6ttek a magyar pavilonban, \u00e9s hogyan l\u00e1tt\u00e1k a p\u00e1ly\u00e1zati folyamatokat a gyakorlatban.<\/p>\r\n<p data-path-to-node=\"1\">Ha k\u00edv\u00e1ncsi vagy a kulissz\u00e1k m\u00f6g\u00f6tti \u00e9lm\u00e9nyekre \u00e9s a k\u00f6zvetlen tapasztalataikra, v\u00e1runk szeretettel a besz\u00e9lget\u00e9sen!\r\nR\u00e9sztvev\u0151k:<\/p>\r\n<p data-path-to-node=\"1\">Hal\u00e1sz \u00c1kos - Kaos Lab<\/p>\r\n<p data-path-to-node=\"1\">Ruttmayer Antal - ZU Digital<\/p>\r\n<p data-path-to-node=\"1\">D\u00f6ms\u00f6di Bal\u00e1zs - NovaSphera Studio<\/p>\r\n<p data-path-to-node=\"1\">P\u00e9teri Szil\u00e1rd - Berries Studios<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 15:00 - 16:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/borsics-jozsef\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/BorsicsJozsef-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/BorsicsJozsef-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/BorsicsJozsef-300x300.jpg 300w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/BorsicsJozsef-768x770.jpg 768w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/BorsicsJozsef-12x12.jpg 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/BorsicsJozsef.jpg 798w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tAI Wild West - Industrial and Hobby Prototyping with Artificial Intelligence                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tBorsics J\u00f3zsef\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\">\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/><\/span>\r\n<div class=\"container\">\r\n<div id=\"model-response-message-contentr_2aa813c27bfaa203\" class=\"markdown markdown-main-panel md-content enable-luminous-fast-follows enable-updated-hr-color\" dir=\"ltr\" aria-live=\"polite\">\r\n<p style=\"padding-left: 40px\" data-path-to-node=\"1\">Using artificial intelligence in the games industry currently feels like the Wild West: there are no set rules yet, and the framework is changing day by day. But how can AI be used in practice, beyond initial experimentation? This presentation provides a comprehensive overview of AI applications in game development, from market research and pitching to graphics and coding. Through two concrete case studies, we explore the limits of the technology: first in an industrial setting focused on prototyping features and internal tools, and second in hobby and game jam projects where development relies 100% on \"vibe coding.\" Finally, we address the question weighing heaviest on the industry: will AI actually take our jobs?<\/p>\r\n\r\n<\/div>\r\n<\/div>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 16:00 - 17:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/flesch-tunde\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/TundeFlesch-1-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/TundeFlesch-1-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/TundeFlesch-1-13x12.jpg 13w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tStory and Interaction - How do we connect the plot to the gameplay?                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tFlesch T\u00fcnde\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/>\u00a0\u00a0<\/span>\r\n<p style=\"padding-left: 40px\">The gap between story and game mechanics can be larger than we might think. Bridging this gap is no simple task, and without proper care, it can even ruin the game. This presentation explores a simple method to help find the solution that best fits your game and story, specifically focusing on the initial vision and the intended player experience.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t                                <!--schedule-listing end -->\n                            <\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                            <div role=\"tabpanel\" class=\"tab-pane\"\n                                 id=\"date50701013\"\n                                 aria-labelledby=\"date50701013-tab\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 10:00 - 11:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/nagy-robert\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/09\/Nagy-Robert-1-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/09\/Nagy-Robert-1-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/09\/Nagy-Robert-1-12x12.jpg 12w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tPoligon raszteriz\u00e1l\u00e1s                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tNagy R\u00f3bert\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img decoding=\"async\" class=\"alignnone wp-image-4147\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png\" alt=\"\" width=\"31\" height=\"31\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png 300w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-150x150.png 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-12x12.png 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu.png 617w\" sizes=\"(max-width: 31px) 100vw, 31px\" \/><\/span>\r\n<p style=\"padding-left: 40px\">A modern vide\u00f3j\u00e1t\u00e9kok l\u00e1tv\u00e1nyvil\u00e1ga m\u00f6g\u00f6tt a poligon raszteriz\u00e1l\u00e1s komplex \u00e9s prec\u00edz folyamata \u00e1ll, amely az \u00e9vtizedek sor\u00e1n a szoftveres renderel\u00e9st\u0151l a c\u00e9lszersz\u00e1mk\u00e9nt m\u0171k\u00f6d\u0151 GPU-kig fejl\u0151d\u00f6tt. Ez az el\u0151ad\u00e1s a 3D-s grafika alapjai m\u00f6g\u00e9 enged betekint\u00e9st: v\u00e9gigk\u00f6vetj\u00fck a renderel\u00e9si cs\u0151vezet\u00e9k (pipeline) \u00e1llom\u00e1sait a hardveres \u00e9s szoftveres k\u00f6rnyezet k\u00f6lcs\u00f6nhat\u00e1s\u00e1ban. Sz\u00f3 lesz a legfontosabb algoritmusokr\u00f3l, a m\u00f6g\u00f6tt\u00fck rejl\u0151 matematikai \u00e9s fizikai sz\u00e1m\u00edt\u00e1sokr\u00f3l, valamint azokr\u00f3l a kritikus optimaliz\u00e1ci\u00f3s elj\u00e1r\u00e1sokr\u00f3l, amelyek lehet\u0151v\u00e9 teszik a val\u00f3s idej\u0171, magas k\u00e9pkockasz\u00e1m\u00fa megjelen\u00edt\u00e9st. N\u00e9lk\u00fcl\u00f6zhetetlen m\u00e9lyf\u00far\u00e1s minden fejleszt\u0151nek, akit \u00e9rdekel a k\u00e9perny\u0151n megjelen\u0151 pixelek m\u00f6g\u00f6tti re\u00e1lis m\u00e9rn\u00f6ki munka.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 11:00 - 12:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/valasek-gabor\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Kepernyokep-2026-08-19-131323-1-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Kepernyokep-2026-08-19-131323-1-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/Kepernyokep-2026-08-19-131323-1-13x12.jpg 13w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tShaderoptimaliz\u00e1l\u00e1s a ford\u00edt\u00f3 ut\u00e1n: AMD \u00e9s NVIDIA ISA assembly a gyakorlatban                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tValasek G\u00e1bor\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img decoding=\"async\" class=\"alignnone wp-image-4147\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png\" alt=\"\" width=\"31\" height=\"31\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png 300w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-150x150.png 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-12x12.png 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu.png 617w\" sizes=\"(max-width: 31px) 100vw, 31px\" \/><\/span>\r\n<p style=\"padding-left: 40px\">This talk explores how modern GPUs actually execute carefully written shader code. We will examine AMD RDNA architectures, which also form the basis of the current console generation (PS5 and Xbox Series X), as well as NVIDIA\u2019s Ampere architecture, currently one of the most widely used GPU architectures in PC gaming. We will look at the key similarities between these hardware architectures and the different design choices they make, before using low-level, so-called ISA assembly to trace how operations in high-level shader languages are translated into the elementary instructions actually executed by the GPU.\n\nThe aim of the talk is not to teach assembly programming, but to develop a more accurate mental model of what happens between shader source code and the programme running on the hardware: how vectorisation, instruction selection, register usage, memory access, parallel execution and control-flow divergence manifest at the hardware level. This perspective can help identify performance issues that may not be apparent from the source code alone, and explain why the same shader can behave differently on AMD and NVIDIA hardware.\n\nFinally, we will explore how this knowledge can be applied to AI-assisted programming: how to verify the real cost of generated code, how to give code-generation tools more precise optimisation constraints, and how to distinguish changes that merely look convincing from those that deliver measurable performance improvements.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 12:00 - 13:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tEb\u00e9d sz\u00fcnet                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 13:00 - 14:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/5954\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tHow to render 1 million objects in Unity                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tViktor Majoros\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/><\/span>\r\n<p style=\"padding-left: 40px\">The talk explores the optimization ladder, from the classic MonoBehaviour-based approach through DOTS\/ECS and GPU instanced rendering all the way to compute shaders.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 14:00 - 15:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/ivan-imre\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/ImreIvan_Headshot-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/ImreIvan_Headshot-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/ImreIvan_Headshot-13x12.jpg 13w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tGame Engine in the Cockpit: Video Game Technologies in Flight Simulation                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tIv\u00e1n Imre\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img decoding=\"async\" class=\"alignnone wp-image-4147\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png\" alt=\"\" width=\"31\" height=\"31\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-300x300.png 300w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-150x150.png 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu-12x12.png 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_hu.png 617w\" sizes=\"(max-width: 31px) 100vw, 31px\" \/><\/span>\r\n<p style=\"padding-left: 40px\">A videoj\u00e1t\u00e9k-ipari technol\u00f3gi\u00e1k m\u00e1ra \u00e1tl\u00e9pt\u00e9k a sz\u00f3rakoztat\u00f3ipar hat\u00e1rait: de hogyan \u00e1llja meg a hely\u00e9t egy cs\u00facskateg\u00f3ri\u00e1s j\u00e1t\u00e9kfotelre tervezett motor egy professzion\u00e1lis pil\u00f3taf\u00fclk\u00e9ben? Ebben az el\u0151ad\u00e1sban a kulissz\u00e1k m\u00f6g\u00e9 kukkantunk, \u00e9s megvizsg\u00e1ljuk, mik\u00e9nt v\u00e1lik az Unreal Engine nagy pontoss\u00e1g\u00fa, professzion\u00e1lis vizualiz\u00e1ci\u00f3s rendszerr\u00e9 a rep\u00fcl\u00e9sszimul\u00e1ci\u00f3ban. Sz\u00f3 lesz a j\u00e1t\u00e9kfejleszt\u00e9s \u00e9s a szimul\u00e1ci\u00f3 elt\u00e9r\u0151 k\u00f6vetelm\u00e9nyeir\u0151l, az alap\u00e9rtelmezett j\u00e1t\u00e9kmotoros megold\u00e1sok \u00fajragondol\u00e1s\u00e1r\u00f3l, valamint az \u00f3ri\u00e1si m\u00e9ret\u0171 virtu\u00e1lis k\u00f6rnyezetek \u00e9s a k\u00fcls\u0151 rep\u00fcl\u00e9si adatok val\u00f3s idej\u0171 integr\u00e1ci\u00f3j\u00e1r\u00f3l. Egy m\u00e9lyrehat\u00f3 szakmai betekint\u00e9s arr\u00f3l, hogyan teremthet\u0151 meg a t\u00f6k\u00e9letes egyens\u00faly a teljes\u00edtm\u00e9ny, a vizu\u00e1lis min\u0151s\u00e9g \u00e9s a m\u00e9rn\u00f6ki pontoss\u00e1g k\u00f6z\u00f6tt.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 15:00 - 16:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/toth-benjamin\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/TothBenjamin_foto-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/TothBenjamin_foto-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/TothBenjamin_foto-298x300.jpg 298w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/TothBenjamin_foto-12x12.jpg 12w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/TothBenjamin_foto.jpg 497w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tGameplay Animation: Shaping Game Feel                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tT\u00f3th Benjamin\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/><\/span>\r\n<p style=\"padding-left: 40px\">Animation is more than just a visual element: in many games, it is an integral part of the gameplay. This talk explores the role of gameplay animation across different genres, how it shapes the player experience, and the decisions that make it work. The goal is to give attendees a practical mindset and a set of tools they can take away and immediately apply to their own projects.<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t                                    <div class=\"schedule-listing\">\n                                        <div class=\"schedule-slot-time\">\n                                            <span> 16:00 - 17:00 <\/span>\n                                        <\/div>\n                                        <div class=\"schedule-slot-info\">\n\t\t\t\t\t\t\t\t\t\t\t                                                <a rel=\"noreferrer\"\n                                                   href=\"https:\/\/gamedevday.hu\/en\/speaker\/rafael-keramidas\/\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/0410-SideQuest-56-1-150x150.jpg\" class=\"schedule-slot-speakers\" alt=\"\" srcset=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/0410-SideQuest-56-1-150x150.jpg 150w, https:\/\/gamedevday.hu\/wp-content\/uploads\/2026\/08\/0410-SideQuest-56-1-12x12.jpg 12w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>                                                <\/a>\n\t\t\t\t\t\t\t\t\t\t\t                                            <div class=\"schedule-slot-info-content\">\n\n                                                <h3 class=\"schedule-slot-title\">\n\t\t\t\t\t\t\t\t\t\t\t\t\tLet&#039;s build an arcade from scratch!                                                <\/h3>\n                                                <p class=\"schedule-speaker tab_speakers-1\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tRafael Keramidas\t\t\t\t\t\t\t\t\t\t\t\t\t                                                <\/p>\n                                                <p>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4146\" src=\"https:\/\/gamedevday.hu\/wp-content\/uploads\/2025\/09\/flag_en-300x300.png\" alt=\"\" width=\"32\" height=\"32\" srcset=\"\" sizes=\"(max-width: 32px) 100vw, 32px\" data-srcset=\"\" \/><\/span>\r\n<p style=\"padding-left: 40px\">This talk is about building a modern arcade from scratch and to show that it's easier and more fun than what people usually imagine. Starting with hardware requirements, to building the actual game, covering topics from game design to exporting a game for that platform. Basically, you're building your own console!<\/p>                                                <\/p>\n                                            <\/div>\n                                            <!--Info content end -->\n                                        <\/div>\n                                        <!-- Slot info end -->\n                                    <\/div>\n\n\t\t\t\t\t\t\t\t                                <!--schedule-listing end -->\n                            <\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t                <\/div>\n            <\/div>\n        <\/div>\n    <\/div>\n    <!-- container end-->\n<\/section>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-01a26a7 elementor-align-center elementor-mobile-align-center elementor-widget elementor-widget-button\" data-id=\"01a26a7\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;ekit_we_effect_on&quot;:&quot;none&quot;}\" 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Minden el\u0151ad\u00e1s le\u00edr\u00e1s\u00e1ban egy z\u00e1szl\u00f3 jel\u00f6li annak nyelv\u00e9t. Id\u00e9n az el\u0151ad\u00e1sok fele angol.A termek nev\u00e9re kattintva tudsz a terembeoszt\u00e1sok k\u00f6z\u00f6tt v\u00e1ltogatni. 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